- Use as few materials and processes possible to build a shoe (jump from original to re-design 1).
2. Material Managment
- Systems in place to preserve materials and reuse those materials that can no longer be used in a shoe (keep away from landfil).
- Giving power back to the user by unboxing a product and showing the wear within the different parts of a shoe.
- Giving options for users to repair /mend / and make more choices regarding the functional lifetime of their shoes (applies to simplicity and material management findings).
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